The Adventure Zone: The Eleventh Hour (The Adventure Zone, 5)
The Adventure Zone: The Eleventh Hour (The Adventure Zone, 5)
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The fifth installment in the #1 New York Times bestselling Adventure Zone graphic novel series, a meta-fictional D&D adventure story based on the smash hit podcast.
The Bureau of Balance has located yet another Grand Relic, and this time itβs...time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but theyβve barely had a chance to get their feet under them before the situation literally falls apart. When the town clocktower strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroesβ relic huntingβ along with their livesβcomes to an abrupt end.
But woah, whatβs this? Itβs 11AM, theyβre alive again, and Refuge definitely hasnβt just been exploded? Looks like a classic time loop, friends. This town is trapped in its final hour, and so are the three of them. And in order to escape, theyβll not only have to solve the mystery of what happened to the Chalice, theyβll also also have to resist what it offers: the chance to rewrite the worst days of their own pasts.
Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG, and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Eleventh Hour is a thrilling new chapter in this #1 New York Times bestselling series.